﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace GalconGame
{
    class Blackhole
    {
        public Texture2D blackHoleTexture;
        public Vector2 position;
        public bool active;
        public string blackHoleName;
        public int blackHoleSize;

        public int Width
        {
            get { return blackHoleTexture.Width; }
        }

        public int Height
        {
            get { return blackHoleTexture.Height; }
        }
    }
}
